Friday, January 22, 2010

Hand control Deck Fix?

SUP. I basically want to get rid of peoples hand using drop offs, drastic (do).. robbin goblin.. etc. Thats my basic build of the deck. I think its fine as it is, but i wanna hear other people's opinions and suggestions. Thanks!!!





Monsters:





Don Zaloog - x2


Mobius - x1


Marshmallon - x1


Gene Warped Warwolf - x1


Evil-Hero Malicious Edge - x1


Neo-Spacian Grand Mole - x1


Thestalos - x1


Cauis - x2


Nimble Momonga - x3


Spear Dragon - x2


Mystic Tomato - x2


Gorz the Emissary of Darkness - x1


Chainsaw Insect - x1


Snipe Hunter - x1


Spirit Reaper - x1





Magic:





Axe of Despair - x1


Shrink - x1


Hand Destruction - x1


Fissure - x1


MST - x1


Lightning Vortext - x1


Heavy Storm - x1


Soul Exchange - x1





Traps:





Torrential Tribute - x1


Drastic Drop Off - x3


Ultimate Offering - x1


Robbin' Goblin - x1


Bottomless Trap hole - x2


Magic Jammer - x1


Mirror Force - x1





TOTAL: 40Hand control Deck Fix?
hello my friend, i reccomend a yata-garasu, that proper takes the piss, maybe another don zaloogHand control Deck Fix?
trust me this type of deck works wonders! but you dont have the neccessary components! at least not all of them. there is a card called protector of the sanctuary that says your opponent cant add cards to his hand unless its his draw phase, so, have that on the field along with cards like o, idk, card destruction, hand destruction, morphing jar, etc. he losses his whole frickin hand!!!!! lol
good deck! but if i were you i would take out axe of despair and shrink. I would replace those cards with protector of the sanctuary and card destruction. hope this helps

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